| IdeResourceBase::Claim()=0 | IdeRefCountBase | [pure virtual] |
| deRefCountBase::Claim() | deRefCountBase | [inline, virtual] |
| deAnimatedMesh() | deAnimatedMesh | |
| deAnimatedMesh(const char *filename) | deAnimatedMesh | |
| deRefCountBase() | deRefCountBase | [inline, protected] |
| deResourceBase(const char *filename) | deResourceBase | [inline, protected] |
| deResourceBase() | deResourceBase | [inline, protected] |
| Destroy() | deAnimatedMesh | |
| GetAnimSpeed() | deAnimatedMesh | [virtual] |
| GetCurrentAnim() | deAnimatedMesh | [virtual] |
| GetCurrentFrame() | deAnimatedMesh | [virtual] |
| GetFilename(void) | deResourceBase | [inline, virtual] |
| GetFilenameBuffer(char *buffer, long buffersize) | deResourceBase | [inline, virtual] |
| GetFrameSize() | deAnimatedMesh | [virtual] |
| GetHash(void)=0 | IdeResourceBase | [pure virtual] |
| GetInterpolation() | deAnimatedMesh | [virtual] |
| GetManager(void)=0 | IdeResourceBase | [pure virtual] |
| GetNextFrame() | deAnimatedMesh | [virtual] |
| GetNumFrames() | deAnimatedMesh | [virtual] |
| GetNumSkins() | deAnimatedMesh | [virtual] |
| GetNumTexCoords() | deAnimatedMesh | [virtual] |
| GetNumTriangles() | deAnimatedMesh | [virtual] |
| GetNumVerts() | deAnimatedMesh | [virtual] |
| GetRscInterface(long interface_id) | deAnimatedMesh | [virtual] |
| GetSkinName(int index) | deAnimatedMesh | [virtual] |
| GetTexture(IdeDriver *pDriver) | deAnimatedMesh | [virtual] |
| GetVBuffer() | deAnimatedMesh | [virtual] |
| GetVBuffer(float Time) | deAnimatedMesh | [virtual] |
| InitVars() | deAnimatedMesh | [private] |
| IsDirty(void) | deResourceBase | [inline, virtual] |
| LoadFromFile(const char *filename) | deAnimatedMesh | |
| LoadMD2(const char *filename) | deAnimatedMesh | |
| m_Anims | deAnimatedMesh | [private] |
| m_AnimSpeed | deAnimatedMesh | [private] |
| m_CurrentAnim | deAnimatedMesh | [private] |
| m_CurrentFrame | deAnimatedMesh | [private] |
| m_Interpolation | deAnimatedMesh | [private] |
| m_NextFrame | deAnimatedMesh | [private] |
| m_NumFrames | deAnimatedMesh | [private] |
| m_NumSkins | deAnimatedMesh | [private] |
| m_NumTexCoords | deAnimatedMesh | [private] |
| m_NumTriangles | deAnimatedMesh | [private] |
| m_NumVertices | deAnimatedMesh | [private] |
| m_pBitmap | deAnimatedMesh | [private] |
| m_pFrames | deAnimatedMesh | [private] |
| m_pNormals | deAnimatedMesh | [private] |
| m_pSkins | deAnimatedMesh | [private] |
| m_pTexCoords | deAnimatedMesh | [private] |
| m_pTexture | deAnimatedMesh | [private] |
| m_pTriangles | deAnimatedMesh | [private] |
| m_pVBuffer | deAnimatedMesh | [private] |
| m_pVertices | deAnimatedMesh | [private] |
| m_Transform | deAnimatedMesh | [private] |
| MakeCopy() | deAnimatedMesh | [virtual] |
| IdeResourceBase::Release()=0 | IdeRefCountBase | [pure virtual] |
| deRefCountBase::Release() | deRefCountBase | [inline, virtual] |
| RemoveMe(void) | deResourceBase | [inline, protected] |
| s_AnimatedMeshInterfaceID | deAnimatedMesh | [static] |
| SetAnimSpeed(float FramesPerSec) | deAnimatedMesh | [virtual] |
| SetCurrentAnim(const char *AnimName) | deAnimatedMesh | [virtual] |
| SetCurrentAnim(int AnimNum) | deAnimatedMesh | [virtual] |
| SetCurrentFrame(int frame) | deAnimatedMesh | [virtual] |
| SetDirty() | deResourceBase | [inline, protected] |
| SetHash(void *HashTable)=0 | IdeResourceBase | [pure virtual] |
| SetManager(IdeResourceManager *Manager)=0 | IdeResourceBase | [pure virtual] |
| SetNextFrame(int frame) | deAnimatedMesh | [virtual] |
| SetTexture(const char *filename) | deAnimatedMesh | [virtual] |
| SetTexture(IdeBitmapProxy *tex) | deAnimatedMesh | [virtual] |
| ~deAnimatedMesh() | deAnimatedMesh | |
| ~deRefCountBase() | deRefCountBase | [inline, protected, virtual] |
| ~deResourceBase(void) | deResourceBase | [inline, protected, virtual] |
| ~IdeAnimatedMesh() | IdeAnimatedMesh | [inline, protected, virtual] |
| ~IdeRefCountBase() | IdeRefCountBase | [inline, protected, virtual] |
| ~IdeResourceBase() | IdeResourceBase | [inline, protected, virtual] |